Kling 3.0 Motion Control Direct character movement with a reference

Explore Kling 3.0 Motion Control with a character image, reference performance and orientation controls, plus a practical motion-review checklist.

This is a model feature guide. This model is not listed in Longtake's current catalog; the workspace offers other models.

Kling 3.0 Motion Control features

What you can create

Give each reference one clear role. Original workflow illustration, not generated footage.
Reference inputs

Bring a character and a performance

The V3 Motion Control endpoint accepts an image and a motion-reference video. Prepare the character separately from the movement so you can revise appearance without rewriting the performance brief.

Capability 1
An original three-beat storyboard. Original workflow illustration, not generated footage.
Frame control

Pay attention to orientation

The endpoint exposes a character-orientation setting. Think about how the character faces the camera relative to the performer; mismatched viewpoints can make a copied gesture read differently even when the broad movement is recognizable.

Capability 2
A product-film storyboard. Original workflow illustration, not generated footage.
Scene direction

Review contact and balance

For a presenter taking a step and pointing toward a display, inspect foot contact, weight shifts and the pointing hand. Make those checkpoints part of the acceptance brief before judging whether the performance fits the edit.

Capability 3

Kling 3.0 Motion Control questions

Source: https://fal.ai/models/fal-ai/kling-video/v3/standard/motion-control. Checked October 16, 2026. Illustrations and scene briefs are original creative examples, not generated samples.

Is this ordinary image-to-video?

No. Motion Control adds a reference performance video to the character image. Ordinary image-to-video primarily derives movement from the generation prompt and its supported image inputs.

Does V3 guarantee better motion than 2.6?

No controlled comparison is presented here. Use the same character and performance reference if you want to evaluate the two endpoints for your own project.